Description

Crytek is hiring a Publishing Product Director to act as the creative custodian of one of its games, an unannounced project in the portfolio. Embedded inside the game team, you protect the creative vision, tone and player promise, and translate them into work the publishing organisation can execute with conviction. You are the daily bridge between game leadership and publishing, the source of truth on what the game is and what it means for players across Marketing, Comms, Community and Commercial, and you brief and review every major output for creative authenticity. You partner with the Chief Publishing Officer and the Brand & Marketing Director on go-to-market plans, drive franchise narrative across reveals and post-launch moments, and shield the game team from operational noise. The role is based in Frankfurt on a hybrid model, with relocation support available.

Requirements

  • 8+ years working at the seam between game development and publishing or marketing, with significant time embedded inside game teams
  • Proven ability to translate creative vision into commercial activation, with strong creative judgement and editorial instinct
  • Fluency across business models such as premium, live service, DLC and free-to-play, and multi-year roadmap strategy
  • Cross-functional leadership and the ability to influence without authority across game and publishing teams
  • Strong player insight, audience segmentation and community fluency
  • Operating range spanning creative critique and commercial trade-offs
  • Experience supporting or launching at least one major game or live-service title from inside the game team
  • Track record of being trusted by both game leadership and publishing leadership

Experience Level

InternEntry LevelMid-levelSeniorLeadExecutive

Benefits

Defined career path and professional development plan
Free public transport pass for Frankfurt
Gym membership at Fitness First
Modern office in the centre of Frankfurt
Hybrid working with up to two remote days per week
German language courses for you and your family
Company events including summer and winter parties and an annual trip to Gamescom
24 vacation days per year, rising by one every two years up to 28, plus around 10 public holidays
Crytek

About the company

Crytek

Frankfurt-based AAA game studio and developer of the proprietary CryENGINE. After the February 2025 layoffs (15% of ~400 staff), the company put the next Crysis game on hold and refocused exclusively on Hunt: Showdown 1896 (live-service shooter, which crossed 10M players in fall 2025) and CryENGINE licensing. In January 2026 industry veteran Hannes Seifert (ex-Rockstar/Deep Silver/IO Interactive/Riot) joined founder Avni Yerli as Co-CEO to lead game production and publishing.

“We build immersive AAA games and the engine technology that powers them.”

Size

Large (200–1K)

Employees

340

Glassdoor

3.4 / 5

Tech Stack

C++CryENGINE (proprietary)LuaPythonPostgreSQLPerforce / GitAWSPlayFab / online servicesDirectX 12Vulkan
See all 12 jobs at Crytek

Frankfurt-based AAA game studio and developer of the proprietary CryENGINE. After the February 2025 layoffs (15% of ~400 staff), the company put the next Crysis game on hold and refocused exclusively on Hunt: Showdown 1896 (live-service shooter, which crossed 10M players in fall 2025) and CryENGINE licensing. In January 2026 industry veteran Hannes Seifert (ex-Rockstar/Deep Silver/IO Interactive/Riot) joined founder Avni Yerli as Co-CEO to lead game production and publishing.

Visa sponsorship available
Relocation support provided
€per year
€20k€250k

Your situation in Germany

The default for anyone single, divorced or widowed.

Only changes the church tax rate — 8% in Bavaria and Baden-Württemberg, 9% everywhere else.

Childless employees over 23 pay a higher Pflegeversicherung (care insurance) rate.